Dungeons & Dragons

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D&D is an imaginative, social experience that engages players in a rich fantasy world filled with larger-than-life heroes, deadly monsters, and diverse settings. As a hobby game, D&D is an ongoing activity to which players might devote hours of their time—much like a weekly poker game—getting together with friends on a regular basis for weeks, months and even years.
  • Rule-of-Three: 05/22/2012 May 22, 2012
    You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking. We'll pick three of them for R&D to answer. […]
    Rodney Thompson
  • The Keep on 16th and Valencia May 21, 2012
    'St. Cuthbert’s D&D Encounters for Troubled Youth' youth group has returned, now to try their hand at D&D Lair Assault: "All right… this is the fourth time we’ve played Tyrantclaw and it’s been a TPK each time! We need to strategize!" […]
    Jason Thompson
  • Winning Races: Thri-Kreen May 21, 2012
    Often thought of as monsters, thri-kreen are a reclusive and predatory people. These ancient and distinctive creatures also have a simple yet rich lifestyle. Thri-kreen have a worldview unlike that of most other humanoids. Their behavior is deeply ingrained on a biological and spiritual level. […]
    Chris Sims
  • Hit Points, Our Old Friend May 21, 2012
    Hit points and Hit Dice are the topics of this week's Legends & Lore column. Mike goes over how these two elements work in the game and what they represent. […]
    Mike Mearls
  • Blog: Paladin Design Goals May 21, 2012
    A few weeks ago, we shared a high-level overview of the design goals for the cleric, while another of our blogs quizzed you on various possible mechanical elements a paladin might possess. As we promised, we’ll continue to show off design targets we’ve set for other elements of the game based on your feedback and on our design. Today, let’s look at […]
    Bruce Cordell
  • Traveling the Athasian Wastes May 18, 2012
    One compelling aspect of the Dark Sun setting is its diverse landscape. The environment and ecology of Athas have been worn and transformed by the ravages of war, defiling magic, and relentless exposure to the crimson sun. This article provides ideas for bringing to life seven common Athasian terrain types. […]
    Teos Abadia
  • The Long Shadow of D&D May 18, 2012
    We take a brief tour through the development of the game—from OD&D to AD&D's core rulebooks. […]
    James Maliszewski
  • The Keep on 16th and Valencia May 18, 2012
    "St. Cuthbert’s D&D Encounters for Troubled Youth" youth group has returned, now to try their hand at D&D Lair Assault. In this series, we check on their first experiences with Attack of the Tyrantclaw. […]
    Jason Thompson
  • Schley Stack May 17, 2012
    Here are 39 maps created by cartographer Mike Schley that I keep in a folder on my desktop, just in case I need a little inspiration. Now you can be inspired, too! […]
    Chris Perkins
  • Epic Campain: Elder Elemental Eye #12 May 17, 2012
    Our hearty band has a post-adventure aperitif in the Wandering Wyvern Inn… "Some reward. We can afford to resurrect one of my smaller toes." […]
    Aaron Williams